I. Down the borehole
The splashy introduction to the course. Description of the project and rules outline. Explanation of assessment items, demos and reviews. Information on class rules, procedures and policies. Provides some useful resources, people and contact details.
2. Principles of Mechatronic Systems Design
Striking a balance is making everybody equally unhappy. Mechatronics design requires trading off multiple competing system parameters whilst meeting the overall performance objective.
3. Professional Communication
Core skills that professional engineers should have in communicating their work: report writing, analytical processes, presentations and more. All the things that you should probably know by now, but many people seem not to.
4. Your Soldering is Terrible (Probably)
In class demo of basic and advanced soldering techniques. You really have to be there to get the full-effect!
5. Introduction to Teleoperation
Just like RC, but better! What are the major challenges of remotely controlling systems from afar? Includes meditations on haptics, feedback control and communications.
6. Questions and Answers Vol. 1
Questions and Answers: Let's put them together and see if they match!
7. Quick 'n Dirty PCB Hints
I'm working on the greatest lecture on PCB design in the world. This is not that lecture; this is just a tribute.
8. Questions and Answers Vol. 2
We'll get to Q&A Vol. 2 eventually... right?
9. Questions and Answers Vol. 3
The quick and the decaf.
10. Questions and Answers Vol. 4
The end is nigh.
11. Questions and Answers Vol. 4
The end is nigh, Part II: The Nighening.
12. The Final Lecture
The light at the end of the borehole.